Portfolio

The Borderline Offensive Tour started in 2019 and keeps going, insulting borders and taking the creative battle against fear across the world.

This Borderline Offensive portfolio is our leading grey propaganda piece. Read carefully!

Arsenal (a.k.a. Artistic Projects)

More about our artistic projects, the artists behind them, and how to programme them in your venue or festival.

Museum of Real History
2019, Ivana Satekova, Zoukak Theatre Group and Abduljabbar Alsuhili

Mixed media exhibition and lecture-performance presenting the ridiculous conspiracy theories by racists and populists as if they were the absolute truth. “An insult to society's collective intelligence", quoting the terrorist-refugee-artist curator and his accomplices (you included).

Paper Puppet Poetry
2019, SKART collective

A collective story-making experience for young audiences, to create and perform their own stories of migration by crafting paper puppets. DIY improvisation, done whenever and wherever, the experience can expand into animation documentary, self-publishing, artivism and stage magic ;)

The Long Heavy Road
2019, Darinka Pop-Mitic and Nalan Yırtmac

The laugh-out-loud, laugh-not-to-cry, ironically-sad (or just sad) anecdotes from the road told by migrants, with migrants and for migrants. Through collectively-made low-fi street fanzines, stencil and alternative e-publishing, these stories are shared with the European readership in a publication continuing the great Western tradition of street newspapers. Each issue made by a different, ever-changing, editorial team.

Three Migrants in a Boat
(To Say Nothing of the Smuggler)
2019, Petko Dourmana

Video installation, role-playing, and investigative performance that paraphrases scenes from the comic classic “Three Men in a Boat" by Jerome K Jerome, but now concerning three migrants being smuggled across a border river in a pitch dark night. Only observable with night-vision devices used by border patrol guards.

Gaming in the Face of Fear
2020, Salam Al Hassan and Isaak Kraft van Ermel

Video game prototypes co-designed and co-created in an intercultural process. Single- and multiplayer, focusing on strategy, role-play, and social deduction, you will be asked to deconstruct stereotypes and make hard choices as an unaccompanied minor, a smuggler, or a European migrant fleeing to the Middle East.

How to use (Safety Instructions)

Please read this instructions before attempting to operate with any segments of the Borderline Offensive arsenal. Failure to do so, may result in an increased risk of personal trauma or loss of unneeded property, including through fire, electrical shock or fresh fruit. Borderline Offensive shall not be liable for damage caused where the weapon operator has failed to follow the instructions set out in this guide.
Target audience(s): 8+ (adjustable to young or adult audiences); can be presented at social, community and youth centres, city and indoor/outdoors culture festivals, or within regular programme of cultural institutions. Feasible for groups up to max. 16-20.

Set-up: indoors location, versatile for group work and equippped with long tables, blackboards or writing surfaces and photocopy facilities. Materials are regular teaching/office material, it is recommendable to have local media publications (newspapers, magazines, etc).

Scenography: The work is based on a collective, collaborative process of creation in an intercultural and multilingual setting. Support of interpreters and migrant/diaspora community leaders and organisations is very important.
Target audience(s): 6+; can be presented at schools, public and outdoors festivals, libraries and youth centres. Scalable from intimate groups to outdoor group work;

Set-up: DIY format, done wherever whenever; the only equipment needed is paper (white, recycled, etc.) paint (pencil, pen, marker, crayon, acrylic, spray, etc.), old cardboard, textile and/or recycled materials and sticks for set-building, and openness to experimentation.

Scenography: built by audiences together with the artist for the impromptu performances. Video documentation of performances is filmed (animation documentary) and texts printed locally. The work is based on a collective, collaborative process of creation (possibly in an intercultural and multilingual setting, for which the support of interpreters and migrant/diaspora community leaders and organisations is very important).
Target audience(s): 12+; can be presented at gallery, museum, theatre festival or art/tech festival. Up to 9 people equipped with NVDs can see/perform in the installation simultaneously.

Set-up: 8 × 10 m2 indoors room, in a closed space (gallery, museum, blackbox) that can be darkened completely. 2 days for installation, 1 day for deinstallation; tech requirements are power plugs, ceiling projectors and white surface (screen or walls). Adaptable to outdoors settings.

Scenography: The scene is set with a rubber dinghy surrounded by a wide panoramic projection of the river banks set in infrared. Interactive performance reading, workshops and debates led by the artist performing as Smuggler are incorporated into the installation.

Target audience(s): 16+; can be presented at a gallery, museum, or theatre/performing arts festival. Some of the contents might be appropriate only for adult audiences.

Set-up: Indoor exhibition space, with capacity for 50 to 60 persons, Logistics require exhibition stands/walls and video projection technology. The lecture-performance requires the set-up of a (even if faux) vernissage with exhibition programme, cocktail catering, and local cultural event dissemination (press-release, inclusion in cultural agenda, etc.).

Scenography: Inside and framed by the exhibition, with all artworks and costumes provided by the artists. The lecture performance lasts for 40-70 min as part of the vernissage. The project includes an acting workshop for locals before the vernissage, after which participants can take part in the lecture-performance as invisible performers.
Target audience(s): 13+; can be presented at game festivals or social settings (school, youth centres). Some games are multiplayer, others can be played alone.

Set-up: Any computer set-up is feasible for the prototypes, without extraordinary tech requirements. As prototypes, the games are not fully developed and players may experience bugs and glitches. The issue is solved by re-starting the game.

Scenography: Game jams and workshops can be produced locally to replicate the experience. Depending on scope and audience, different technical requirements will be needed. At the most basic level, a room with an internet connection and connected computers will be needed, as well as some materials for sketching and collaborative work.

Touring Schedule

5–11 Aug 2019
Paper Puppet Poetry + The Long Heavy Road

Within Plovdiv 2019 – European Capital of Culture programme, part of the Fuse Platform
and the Beauty and the (b)East cluster.
9–18 Aug 2019
Paper Puppet Poetry + The Long Heavy Road + Three Migrants on a Boat (To Say Nothing of the Smuggler) + The Museum of Real History

In cooperation with Röda Sten Konsthall, part of their summer exhibition programme, together with exhibitions “The All Seeing Eye" by Per Svensson and “No Way Out" by Miguel Angel Ríos.
30–31 Aug 2019

Paper Puppet Poetry + Three Migrants on a Boat (To Say Nothing of the Smuggler)

A colaboration between CZKD and Novi Sad 2021 – European Capital of Culture official Programme. Part of Kaleidoscope of Culture 2019.
16–19 Sep 2019
Paper Puppet Poetry + The Long Heavy Road + Three Migrants on a Boat (To Say Nothing of the Smuggler) + The Museum of Real History

Part of Center for Cultural Decontamination's programme.
Nov + Dec 2019
Three Migrants on a Boat (To Say Nothing of the Smuggler) at Art & Tech Days 2019;

The Museum of Real History at Šopa Gallery, co-produced by KAIR Kosice Artist in Residence.

Paper Puppet Poetry at Luník IX community centre, managed by ETP Slovakia – a centre for sustainable development Luník IX.